Hacker News
points by coffeesoda 4 days ago | 0 comments
Hey, author of the project here! Thanks for posting! It's been a really fun project to work on, and a great way to learn about how to use Claude more efficiently. I'm just a few hours away from posting a big update with:

64dd on original 3DS

Local & Online Multiplayer

QR Code sharing for Custom Courses

I hope ya'll check out the authors notes, post-morterm, and give it a try on your 3DS.

[–] cynicalkane 4 days ago
Look, I'm gonna say what's been said a lot of times, but bears repeating: when the very first two or three sentences I read are mind-blanketing AI prose breathlessly em-dashing together fragments of stuff I don't care about, it makes me skeptical that there's value perusing the rest of the project. Like, you can't even be bothered to make your lede some form of human-to-human communication.
[–] ryan_n 4 days ago
In the "Read On" section at the bottom it says "Author's notes: The one page written by a human." Seems they're pretty open about everything being written with Claude.
[–] coffeesoda 4 days ago
Appreciate it, but the info is there for anyone (or their LLM) to learn about the project in a technical sense. Like others have kindly stated, my notes (written by a human, for humans) are in a separate section.

The technical notes are dense and interesting in their own right, but I don't expect anyone not already familiar with the N64 to 3DS port scene to care.

[–] testernews 4 days ago
this is why i don’t post anything here anymore...
[–] autoexec 4 days ago
If what you'd post are pages of obnoxious AI generated text that you yourself couldn't even be bothered to think/write about in the first place, then thank you for your restraint. A topic you think is worth your time to post about with your own words, sharing your thoughts, in your own voice could be interesting and worth our time too, but that's also not something you can just copy out of a chat bot.
[–] echelon 4 days ago
This is not cool.

Do you not see what you're doing? How do you know they don't think about things? You're attacking with unfounded accusations, and it's incredibly uncivil.

Why are you in this AI thread spewing hate?

Think about it a second.

This is an AI thread.

You do not have to be here.

[–] jonhohle 3 days ago
This was a thread supposedly about a port of an N64 game to 3DS. It turned out that it’s just something LLM was told to do. Not interesting.
[–] desterothx 3 days ago
Ok, for future reference, the next couple months you see any port, you can be 99% sure it was done by ai given the recent REA news. So if you don't want to see ai posts, avoid the port posts
[–] opan 4 days ago
All your stuff is vibecoded these days? Or is this a general complaint about negativity in the comments?
[–] regularfry 4 days ago
Not the GP but the experience of being on the wrong end of a vociferous false positive is not great, and there are enough readers to make that not an unlikely outcome.
[–] TuxSH 4 days ago
Yeah and some of the article wasn't proofread (by himself or a clanker) and the project is missing some of the due dilligence.

One striking example is "No debugger, no stdout" which is baffling considering I implemented a GDB stub in the very first version of Rosalina which I released like... 10 years ago?

Stdout redirection is supported by both 3dslink and GDB stuff on 3ds, too.

I don't mean to be a party pooper - and the projects fullfills its role as a showcase of how far pure vibecoding can take someone - but it's this can of thing that gives the "absolutely no AI" crowd grounds to stand on.

[–] jonhohle 3 days ago
“Author” seems to be doing a lot of work. Probably not the right word to use for LLM wrangler.
[–] orangedog 3 days ago
You're coming across as rather unkind in this thread and it does the project that you mentioned that you are working on a disservice.
[–] jonhohle 3 days ago
Did the poster “write” this? What does the word author mean to you?
[–] orangedog 3 days ago
The poster referred to themselves as the author. They created it, which is good enough for me.
[–] aculver 4 days ago
Haven't had a chance to check the project out yet, but wanted to say I love the idea of having a section dedicated to your human-written thoughts. It's the best of both worlds, with as much detail as possible throughout, but also still getting to hear from you personally. Congrats!
[–] coffeesoda 4 days ago
Thanks! As fun as the project is, the scope of it is not lost on me. I wanted it to serve as evidence of the frightening power these recent models have, and make it clear.
[–] dpedu 3 days ago
How much did you know about N64 and 3DS development/internals before starting this project?
[–] Amekedl 4 days ago
Multi player would be so dope, have multiple 3DS and friends willing to play
[–] Tepix 4 days ago
For those who aren’t aware: The game was originally released on Nintendo 64 in 1998.
[–] xeyownt 4 days ago
Yup.

Something that the bot overlord didn't even think to say in its superdense page intro.

That's the problem with AI-generated text. They have no idea of what proper context is.

[–] ChrisRR 4 days ago
I guess for those who are interested in an F Zero X port you assume they already know what platform it was on.

If I ever talk about Ocarina of Time, I don't feel the need to specify what platform it was on, or now that I realise, that it was even a Zelda game

[–] latexr 4 days ago
> I guess for those who are interested in an F Zero X port you assume they already know what platform it was on.

You assume wrong. I would be interested and I didn’t know by name what the platform was. I never played F-Zero but I’m familiar with it thanks to Super Smash Bros.

> If I ever talk about Ocarina of Time, I don't feel the need to specify what platform it was on

Considering there’s a remake with the same name on the Switch 2, you do need to specify.