points by lloydatkinson 3 days ago | 0 comments
I've tried this and found the WinUI deployment model frustrating and user hostile. There are like 5 open issues on GitHub where people seem deeply confused (I'm one of them) as to if it's possible to build a plain .NET .exe. Some people have tried it and it "works", others try it and get obscure errors, it's a real mess.
[–] WorldMaker 2 days ago
[–] Scharkenberg 2 days ago
Not everything is flowers and sunshine (got a couple of open issues myself... in .NET MAUI too), but whether one can build a single, compact, self-contained exe does not define the hostility of a framework or platform, IMO. .NET was conceived as an enterprise-friendly development framework and that's where it shines the most. Quick-and-dirty/mean-and-lean/distribute-and-forget development was never its forte. I would appreciate that feature too, but it's largely a non-issue.
[–] lloydatkinson 1 day ago
Both replies totally misunderstand my comment.
Some .NET versions <= 4 installed a lot of their DLLs globally in Windows and if you were exact version tolerant enough (and GAC binding magic lucky enough) you could distribute a single EXE without an installer and expect some number of Windows users it would "just work" with only the EXE (and other users you would get complex dances of Windows Updates and .NET Installers to debug). Modern .NET decided on the classic DOS style "folder of DLLs" model over "global DLL cache and DLL Hell". You can no longer assume that the output EXE can "just work" on some supported Windows machines, but can better assume that the output folder of DLLs and EXE will work as intended generally on every supported Windows machine.