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points by MattDaEskimo 2 days ago | 0 comments
Why? Why would a non-deterministic engine be better for a game when it can be instead structured and made deterministic and then more effectively distributed to consumer hardware?
[–] SomeonesAccount 2 days ago
It wouldn't be better for players. It would be better for companies because the user no longer owns the computer that runs the game.
[–] moralestapia 2 days ago
And a month or so of development time. Pure IP re-selling.

October? Yeah, just release the "Spiderman saves Halloween" prompt.

This is a wet dream for big studios.

[–] phyzix5761 2 days ago
You can still stream a deterministic world to the player.
[–] verdverm 2 days ago
it's not, it just sounds cooler to say prophetic things like this these days