points by swyter 2 days ago | 0 comments
It really wasn't that big of a deal, to be honest. It's a relatively complex 3D commercial game shipping on PC and modern consoles, the FUD seems overblown.
Wondering if a ton of people are just repeating things they heard around instead of trying it themselves. Because OpenGL + SDL in 2026 is not 2011 OpenGL, and seems to work portably across the NVIDIA, AMD, Intel, Mesa, Apple drivers and more vendors I've tried first-hand.
[–] pjmlp 1 day ago