Zig's position, love it or hate it, is that you should be thinking about it. Dropping a Vec<String> in Rust is O(n). Have you ever clicked the X on an app and it takes 10 seconds to disappear? Stuff like this is part of the problem. You shouldn't have to traverse your process's whole memory space just to call exit(0).
If you have to write that for loop, the O(n) will jump out at you and push you towards an arena or FixedBufferAllocator or std.process.cleanExit, or any other solution to avoid the loop.
[–] tialaramex 1 day ago
Measure, measure, measure.
So often when people insist that a thing they don't like is "part of the problem" they haven't even thought about how much that "part" would be, although I suppose it's worse when they have thought and decided to go ahead anyway because the weasel wording might convince the hard of thinking.
A guy who rounded up from $14.86 to $15 on some grant paperwork and got 14 cents he wasn't entitled to out of a government programme, and Ken Paxton inexplicably becoming very wealthy from a government job are both "part of the problem" but hopefully it's apparent which of these is worth fixing.
[–] simonask 2 days ago
(There are cases where it also takes time because the OS does have to flush all open files during process teardown, etc., but this shouldn't generally be user-visible.)
[–] kibwen 2 days ago
[–] lunar_mycroft 1 day ago
> Dropping vecs that contain strings does not make any Rust code in the real world slow. You would need to have a vec containing billions of strings, occupying several gigs of memory
I actually had a hobby project where that became very noticeable/too slow for my requirements at around 800k Strings, so several orders of magnitude less than your estimate. Switching to a solution that freed all the memory at once predictably made it run effectively instantly.
> And for extreme cases like that, you can simply use arenas
I think this is a fundamentally flawed way of thinking about things. Yes, each individual string allocation and drop isn't going to cost much, but in combinations with all the other similar decisions you're likely making if you think this way, plus the decisions of library authors, etc, it can add up even if strings specifically aren't a major problem. Avoiding pessimization by default instead of only when you can't ignore them any more is a good habit to be in.
[–] kibwen 1 day ago
[–] lunar_mycroft 1 day ago
(Also, you do not need to sell me on bumpalo, I use it heavily already)