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points by lefra 2 days ago | 0 comments
I see no issue here.

Modifying a variable that is read by another thread needs special care in all multithreaded languages I know. If you don't use a synchronization primitive to tell the other thread "hey, this thing here may have changed, read it again from memory"; the other thread is free to use its old value for as long as it whishes.

Aún no hay comentarios.
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