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points by SirMaster 1 day ago | 0 comments
I mean it seems like a good idea to me for mobile app development, being able to touchscreen the simulator.
[–] giwook 1 day ago
That seems like a great use case for it.

How many Macbook Pro owners are mobile app developers though?

[–] whynotminot 1 day ago
They sell other equally capable MacBook pros if this isn’t your use case?
[–] giwook 1 day ago
But without the new screen, which is genuinely impressive and a noticeable upgrade.
[–] whynotminot 1 day ago
And nicer new screens cost more money!

You don’t have to touch it?

[–] giwook 15 hours ago
Conceivably there were considerable technical challenges in bringing touch functionality to market, an R&D cost that gets passed onto consumers. It's not like the touch screen is just being given to us for free.

My point is I'm not sure why everyone needs to pay the premium for a touchscreen in order to get the screen upgrade when touch functionality on a laptop screen is clearly a polarizing feature (judging from the comments on this thread alone) that a minority of consumers actually want or need.

[–] whynotminot 14 hours ago
This is not just a Mac-specific thing. On a lot (dare I say most?) Windows devices if you upgrade the screen (OLED, higher res, high refresh etc) it generally also comes along with touch whether you want it to or not.

There’s only so many levels of customization manufacturers are willing or able to offer.

[–] SirMaster 1 day ago
Not sure, but I bet most mobile app developers are MacBook users haha.

I mean it's a $400 up-charge over the same model without touchscreen. Not that unreasonable if you are a heavy app developer IMO.

[–] Kwpolska 1 day ago
Is it really that useful if you need to test on real hardware anyway?
[–] yreg 1 day ago
It would be useful. You do need to test on real devices but the vast majority of dev time I run the apps in simulator.
[–] hirvi74 1 day ago
Simulation is already great, and one can (and should) test their app on device.