The productive ones will just fork and accelerate faster. I understand the need for the mental muscle, this framing just sounds terrible at this point. Something something human scrutiny is not even an option the people want to consider.
It's not hypothetical to say that an LLM can write widely adopted, battle-tested, production code.
Claude Code would be another example.
Linux is still mostly human, but even Linus Torvalds has warmed up to the idea that LLMs are tools a skilled user can use to contribute there.
There's a lot of quieter, private examples where some company rewrote their entire back-end or internal tooling with an LLM. You just tend not to hear about it because "we used AI" is currently negative marketing/PR, so why say it out loud?
Remember, game engines can render millions of triangles per frame, and Claude Code struggles to render a few hundred characters on a monospace grid. I wouldn't hold it up as a shining beacon of quality.
What a poor example. Epic Games’ launcher is popular despite its software, not because of it, and in large part because they give away free games every week.
> battle-tested
You’re just throwing words around. You can’t in good faith call something that is barely out “battle-tested”.
> Claude Code would be another example.
Claude Code is widely regarded as a mess and bad software, and for good reason (see sibling comment).
[–] vkaku 1 day ago
[–] latexr 1 day ago
Zig has had a similar policy for a while. Where are these myriad forks which accelerate faster, and the communities behind them?
[–] paaloeye 1 day ago
[–] paaloeye 1 day ago
[–] handoflixue 1 day ago
It's not hypothetical to say that an LLM can write widely adopted, battle-tested, production code.
Claude Code would be another example.
Linux is still mostly human, but even Linus Torvalds has warmed up to the idea that LLMs are tools a skilled user can use to contribute there.
There's a lot of quieter, private examples where some company rewrote their entire back-end or internal tooling with an LLM. You just tend not to hear about it because "we used AI" is currently negative marketing/PR, so why say it out loud?
[–] nvme0n1p1 1 day ago
https://x.com/trq212/status/2014051501786931427
Remember, game engines can render millions of triangles per frame, and Claude Code struggles to render a few hundred characters on a monospace grid. I wouldn't hold it up as a shining beacon of quality.
[–] latexr 1 day ago
What a poor example. Epic Games’ launcher is popular despite its software, not because of it, and in large part because they give away free games every week.
> battle-tested
You’re just throwing words around. You can’t in good faith call something that is barely out “battle-tested”.
> Claude Code would be another example.
Claude Code is widely regarded as a mess and bad software, and for good reason (see sibling comment).