points by simonw 1 day ago | 0 comments
The most impactful were "gives the side that’s losing a way back, and pulls the armies into the middle of the map".
Prior to those there wasn't any reason to explore the map, it was just a game of building up an army and then storming the other side all at once.
The other details - shakes, music, announcements, etc, did all add little bits of interest to it.
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