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points by marcduck 16 hours ago | 0 comments
Maybe render them as an svg or a canvas element? I'm not too familiar with drawing stuff in 2d so I'm not sure, but the character creator could probably be converted to 2D somehow while still having the hairs and shading and stuff. 3D seems like overkill if they're always flat on the screen.
[–] prathje 13 hours ago
Three.js renders them onto canvas elements, actually, so perhaps there is an easy way to render them onto individual canvases and overlay them? It would be interesting to see how close one could get with 2D layers to the feel of the 3D version. I guess when they are that small, it would be very hard to notice, right?
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